Main project

Farm2Earn

Farming Play-to-Earn game with a server-authoritative Diamond economy

Farm2Earn combines casual farming gameplay with orders, mining, a global marketplace and a premium currency called Diamonds. The alpha direction is clear: fast gameplay in Unity, but every real-value economic action must be confirmed by the backend.

Status

ACTIVE

Build

0.1.0

Main project

Portal2Earn

Farm2Earn

Farming Play-to-Earn game with a server-authoritative Diamond economy

Farm2Earn

Overview

A farming economy built around production, orders, mining and marketplace activity

Farming Play-to-Earn game with a server-authoritative Diamond economy

Farm2Earn is a farming Play-to-Earn game where players plant, harvest, produce items, complete orders, mine, trade resources and accumulate Diamonds.

The main loop is intentionally simple: produce resources, use inventory, complete daily orders, sell items on a global marketplace, mine when available and manage wallet activity through controlled systems.

The project is currently in alpha systems integration. Several backend and admin modules exist or are partially integrated, while Unity UI polish and full build QA remain in progress.

Server-authoritative economy

Unity is responsive, but the backend is the source of truth

Farm2Earn combines casual farming gameplay with orders, mining, a global marketplace and a premium currency called Diamonds. The alpha direction is clear: fast gameplay in Unity, but every real-value economic action must be confirmed by the backend.

The Unity client is not the source of truth for the economy. The game can feel fast and visually responsive, but Diamonds, sellable inventory, marketplace trades, mining, orders and withdrawals must be validated server-side.

This architecture reduces exploit risk by keeping balance changes, inventory checks, order rewards, mining timers, marketplace settlement and withdrawal status under backend control.

Some legacy endpoints may still reference Gold, but the alpha direction is Diamonds as the primary premium currency.

Diamonds are the main premium balance for the beta economy

Diamonds premium currency

Players have farm items, synced inventory and a premium Diamond balance.

Diamonds may be used for systems such as mining, marketplace activity, controlled rewards, future events and wallet flows.

Diamonds do not represent guaranteed earnings. Reward values, fees, mining outputs and order payouts are subject to balancing.

Tokenomics

Allocation plan for Farm2Earn revenue and raised funds

Diamonds are the main premium balance for the beta economy

Tokenomics50/15/15/20Farm2Earn

50% Ecosystem reinvestment

Reinvested into the Portal2Earn ecosystem to support Farm2Earn development, infrastructure and future game projects.

15% Early investors

Reserved for early supporters and investors who helped the project move from prototype toward a real product.

15% Team payments

Used to compensate the team and contributors responsible for development, operations, design, content and maintenance.

20% Farm2Earn reserve fund

Reserved for future expenses, updates, stability, server operations, economy support and long-term maintenance. Future marketplace fees, mining-related revenue and similar sources may also feed this fund.

Farm2Earn tokenomics are not only about in-game Diamonds. They also define how funds connected to the project are planned to support long-term development.

Funds raised through Farm2Earn, together with future ecosystem revenue such as marketplace fees, mining-related fees and other economy sources, are planned to feed a controlled structure focused on development, operations and stability.

This allocation is a planning framework, not a profit promise. Percentages, timing and operational use may be adjusted as the beta economy, player activity and platform costs become clearer.

How players earn and use Diamonds

Diamond activity is tied to validated gameplay and controlled economy systems

Diamonds are the main premium balance for the beta economy

Daily orders

The backend validates inventory and pays configured Diamond rewards when orders are completed.

Mining

Players can spend Diamonds to start mining. Timers, outcomes and balance controls are handled server-side.

Global marketplace

Players list inventory items, buyers pay Diamonds and sellers receive the net amount after fees.

Deposits

Deposits are supported through review and admin approval in v1.

Withdrawals

The backend and admin module support reservation, approval, rejection and paid status. The Unity withdrawal UI still needs full connection.

Future events and bonuses

Leaderboards, badges, weekly events and admin-controlled campaigns can expand Diamond utility later.

Gameplay and economy systems

Current Farm2Earn systems are modular and designed for controlled growth

Diamond activity is tied to validated gameplay and controlled economy systems

Orders

Orders remain one of the clearest ways to connect production, inventory validation and configured rewards.

Mining

Mining is designed as a controlled server-side system with costs, timers, results and balance checks.

Marketplace

The global marketplace lets inventory circulate between players while settlement and fees remain backend-controlled.

Deposits and withdrawals

Finance flows are intentionally reviewed and auditable in v1 rather than fully automatic.

Economic actions are protected by backend validation, transactions and auditability

Anti-exploit and security model

No direct trust in client-supplied balances or inventory.
Server-side validation for orders, mining, marketplace settlement and withdrawals.
Transactions and idempotency for sensitive flows such as purchases, deposits and withdrawals.
Admin review, audit logs and controlled statuses for finance operations.
Race-condition testing remains a priority for double purchase, cancel while buying and self-trade scenarios.

Current development status

Strong systems are already in place, with UI polish and QA still ahead

The near-term work is practical: connect UI, improve feedback, test race conditions and balance the beta economy.

Farm2Earn already has or partially integrates login, profile, balance, inventory, orders, mining, marketplace, deposits, withdrawals and admin operations.

The backend stack uses NestJS, Prisma, PostgreSQL and Redis/BullMQ, with an anti-exploit focus around idempotency, transactions, audit logs and server-side validation.

The Unity client has strong farming visuals and a simple gameplay loop, but several player-facing flows still need polish before a broader launch.

Development updates

Project progress in the current alpha phase

The current work focuses on connecting existing systems, improving player-facing flows and preparing the closed beta without overstating economy readiness.

Marketplace UI polish

Sell flows, wallet/listings screens and item feedback are being refined so marketplace actions are clearer for players.

Withdrawal integration

Backend reservation, approval, rejection and paid states exist; the Unity withdrawal UI still needs complete connection.

Mining balancing

Mining costs, timers, outcomes and Diamond balance controls are being tuned as part of the beta economy.

Server-authoritative inventory

Inventory, sellable items, orders and marketplace settlement are validated by the backend rather than trusted to the client.

Anti-exploit systems

Transactions, idempotency, audit logs and race-condition testing remain central to purchases, deposits, withdrawals and marketplace actions.

Closed beta preparation

The realistic target is a closed beta or soft launch after existing systems are connected and tested in real builds.

Economy balancing

Orders, fees, marketplace behavior and controlled Diamond rewards remain subject to balancing during alpha and beta.

Wallet/history implementation

Wallet clarity and player transaction history are still being built so economic activity can be reviewed more transparently.

Still in progress

What is still being built

The near-term work is practical: connect UI, improve feedback, test race conditions and balance the beta economy.

Marketplace UI polish, especially Sell and Wallet/Listings.
Connect new UI buttons and icons to real functions.
Login and onboarding polish.
Complete Unity withdrawal UI.
Player transaction history.
Balance mining, orders, fees and rewards.
Race-condition tests for double purchase, cancel while buying and self-trade.
Better feedback for expired sessions, backend downtime and inventory desync.
Remove legacy Gold references.
Full QA in build, not only in the Unity Editor.

Roadmap

Clear alpha-to-beta path

The near-term work is practical: connect UI, improve feedback, test race conditions and balance the beta economy.

1

Current phase: alpha systems integration

Connect existing Unity, backend and admin systems around Diamonds, inventory, orders, mining, marketplace and wallet flows.

2

Marketplace polish

Improve Sell, Wallet/Listings, feedback states and item listing flows.

3

Wallet and withdrawal UI

Finish Unity-side withdrawal screens and connect them to backend reservation and review states.

4

Economy balancing

Tune mining, orders, fees, marketplace behavior and controlled rewards based on testing data.

5

Build QA

Validate the game in real builds, including session expiry, downtime, inventory sync and exploit-sensitive flows.

6

Closed beta / soft launch

Target a closed beta or soft launch in 2-4 weeks if focus stays on existing systems; a more polished launch may take 1-2 months.

7

Future ecosystem expansion

Expand events, badges, campaigns and possible links with the wider Portal2Earn ecosystem after the core economy is stable.

Rewards are controlled, variable and subject to balancing

Responsible disclaimer

Farm2Earn does not promise guaranteed earnings or guaranteed profit.
Diamonds, rewards, mining outputs, fees, marketplace behavior and withdrawal conditions may change during alpha and beta.
Any real-value action must be validated by the backend and may be delayed, reviewed, rejected or adjusted according to platform rules.
Players should treat the beta economy as experimental and subject to balancing, security review and operational limits.

Visual proof

See the Farm2Earn world in focus

The gallery uses real screenshots when available and stays ready for future media from the admin panel.

Farm2Earn screenshot 1

Visual proof

Farm2Earn

Updates

The project keeps moving

Recent updates help build trust and show the release rhythm of Farm2Earn.

ANNOUNCEMENT

Farm2Earn Moves Closer to Closed Beta Testing

Farm2Earn has made strong progress over the past few weeks and is moving closer to closed beta testing. The core game now has real integration between the Unity client, backend services, and the admin panel. The main focus of this stage has been making the game safer, more stable, and ready for real player testing. Key systems such as balances, inventory, marketplace, wallet, withdrawals, and financial review are now handled by the backend instead of relying only on the game client. This is an important step for building a more reliable Play-to-Earn economy. The global marketplace has also improved, with dedicated Buy, Sell, Wallet, and Listings sections. The interface received visual polish, clearer messages, and usability adjustments. The withdrawal flow is now connected to the backend and supports manual review when additional validation is needed. Another major milestone is the closed beta preparation. The login screen has been updated, real account creation is now supported, and the game includes server selection, online/offline status, and beta access checks. Players can create an account even before they are approved for beta access. On the admin side, new tools were added to review beta access requests, monitor server readiness, run a beta smoke test checklist, and support operational decisions before inviting more players. A Windows build packaging flow was also prepared to make distribution to testers easier. The project is now entering a more practical validation phase: login testing, marketplace testing, wallet and withdrawal checks, server stability, and economy security. There is still visual polish and balancing work ahead, but the main foundation for a closed beta is now in place. Our next goal is to finalize the online environment and begin controlled testing with invited players.

ANNOUNCEMENT

Farm2Earn Beta Update: Marketplace, Wallet and Economy Security

We are moving into an important stage for Farm2Earn: preparation for the closed beta test. In recent updates, the project received major improvements to the economy, marketplace and wallet systems. The game is now increasingly connected to the backend, which acts as the official source of truth for balances, inventory, buying, selling, withdrawals and important validations. This is essential for building a safer, fairer and more reliable Play-to-Earn experience. The global marketplace now includes Buy, Sell and Wallet sections. Players will be able to list items, check their Diamonds, track reserved balances and request withdrawals. We also added protections against duplicate actions, invalid purchases and client-side economy manipulation. Another important improvement was made to the beta access flow. New players now receive the correct approval status, and pending accounts get clearer messages. Wallet creation was also improved so new users are properly set up with Diamonds, the premium currency used by the main beta economy systems. We also continued removing old references to Gold as the premium currency. The alpha/beta direction is now focused on Diamonds as the core premium economy currency, while older technical names remain only where needed for internal compatibility. Recent Highlights: Marketplace with Buy, Sell and Wallet tabs. Backend-connected withdrawals with manual review. Withdrawal history and status tracking. Protections against duplicate financial actions. Backend-configured Diamond conversion and withdrawal fees. Beta registration with approval status. Diamond wallet creation for new players. Friendlier player-facing messages. Less reliance on Unity as the source of truth for the economy. Our next goal is to fully close the beta loop: a player joins, progresses, earns items, uses the marketplace, requests a withdrawal and goes through secure admin review. There is still work ahead on visual polish, economy balancing, QA and security review, but the project is entering a stronger stage: less prototype, more real product. Thank you to everyone following the development. The closed beta is getting closer.

ANNOUNCEMENT

Hub MVP roadmap published

Road map just Brought to public and whitepaper with directions and actions to be done.